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Legends:
Complete
Waiting
Started
Game Mechanics
0
%
Mob Spawning
Mob Movement
Attacks Against Mobs
Mob Death
Item Drops
Weapon Animation
Equipping Items
Inventory Weight
Resource Gathering
0
%
Mining
Tree Cutting
Plant Gathering
Progress Bar
Experience Gain
Gathering Animation
Spell System
0
%
Spell Implementation
Spell VFX
Game Economy
0
%
Auction System
NPC Shops
Item Durability
Item Repair
Character Screen
0
%
Character Creation
Character Deletion
Character Customization
User Interface (UI)
0
%
Inventory
Skills Panel
Character View
Chat
Auction
NPC Shop
ESC
Minimap
Crafting System
0
%
Basic Crafting
Mob Death
Outside Gameplay
0
%
Launcher
Website
Game Client
Game Engine
0
%
Proprietary graphics engine
Shader and GPU manager
Asset Reading
Asset Protection
Multi-platform (MacOS & LinuxFlatpak)
Windows Support
Windows Support (x86)
Server and Network archtecture
0
%
Login Server
Architecture and Data Protection
Network Organization and communication between server and game
Server Features Sync
Graphic Development
0
%
Dynamic shadow for characters and 3D objects
Interface and Interactive elements
Map with horizon visualization and unlimited altitude
Natural Character movement
Customization of face, hair, and skin
Ambient occlusion effect filter
Skill Effect with multiple options
Loading screens between game scenes
Dynamic skybox
Item collection
Effects
0
%
Dynamic FOG
Heatwave Effect
Rain Effect
Snow Effect
Dynamic waves effect on water
Dynamic Ambient Light
Spotlight for Specific Locations
Extras
0
%
Optimization and structural improvements
Emojis in the game chat
Learning window
Graphic Development
0
%
Launcher
Website
Game Client
Effects
0
%
Launcher
Website
Game Client
Inventory
Skills Panel
Character View
Chat
Auction
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